Saturday, May 28, 2011

Just Pang Around

As I was gathering my initial batch of screenshots (and I still have quite a few to go), I realized that I would have less to clear away if I let my game character die and fall off the screen right before I took the shot. Since the dying sequence lasts only a couple of seconds, I have to be quick, but with this one, all I had to get rid of was the little red ball.

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